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 Balance Adjustmenets
 Posted on: Apr 14 2015, 01:58 PM
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Item
  • Magikoopa will now ignore Dream Shield's blocking effect.
  • Team Rocket's Hacking Device's restock cooldown has been increased from 12 days to 14 days.
  • Potion's restock cooldown has been changed to 15 days from 11 days.
  • ? Block's max stock has been reduce from 5 to 4.
  • Soul Protection: Term used to represent item that can't be stolen, destroyed, etc. Old teims will have updated descriptions to display this.
Army
  • All weapons have been buffed
  • All Armors have been buffed
  • Greatly reduced price of armor
  • Attack soldier price has been reduced from 45 to 90
  • Defense soldier price has been reduced from 65 to 100
  • Untrain soldier price has been reduced from 10 to 3
  • Attack mercenary price has been increased from 180 to 140
  • Defense mercenary price has been increased from 225 to 155
  • Untrain mercenary price has been reduced from 50 to 20
  • Turn increase time has been changed from 15 hours to 9 hours.
  • Unit production time has been changed from 20 hours to 5 days.
  • Everyone's troops have been reset to go with your current posts.
  • Fortification upgrade prices have been reduced for high levels
  • Siege Technology upgrade prices have been increased
  • Added 2 new levels of Siege Technology & fortification upgrades
  • Unit production upgrade prices have been increased
  • Unit production max upgrade level is now 10 instead of 22
Random Events
  • Drake's Treasure now has a low chance to give a more valuable item.
  • Random events are twice as likely to happen now.


This post has been edited by Ryan: Jul 27 2015, 09:32 AM

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Charles
 Posted on: Apr 23 2015, 11:37 AM
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Still no event

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Kratos122333
 Posted on: May 13 2015, 01:34 AM
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All I get is shrek and the capt

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AJ_
 Posted on: May 13 2015, 12:42 PM
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Damn, the mercenary price went up before I could build my army to steal more money. I can steal over 100 in larger attacks.



You will need to make DEF more viable. There is too much of a power creep now.

This post has been edited by AJ_: May 13 2015, 12:50 PM

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 Posted on: May 13 2015, 12:54 PM
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QUOTE (AJ_ @ May 13 2015, 11:42 AM)
You will need to make DEF more viable. There is too much of a power creep now.

Actually doing that right now

Edit: Go for attack soldiers first. They upgrade your recruits into elite soldiers. Mercenaries are soldiers wandering TM3 to help you win battles at the cost of higher money. More attack soldiers/mercs = more money stolen if you win the battle. They also die easily.

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AJ_
 Posted on: May 18 2015, 04:23 PM
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I tried attacking someone with 5 mercs and 10 turns. I'll do soldiers when I have more $.

CODE
Your soldiers march onto the battlefield
Your generals report on your army's status:

   5 of your soldiers are trained specialists
   66 of your army consists of untrained soldiers

Your field scouts report on the status of the enemy:

   The enemy has 0 trained soldiers
   The enemy has 121 untrained soldiers

Both sides charge!
Your troops inflict 780 damage on the enemy!
The enemy sustains 0 casualties!
Kratos122333's forces attack and inflict 169 damage on your army!
Your army sustains 0 casualties!
You defeated the enemy!

Your generals report on your weapon damage:

   Dual Blasters

       All were used
       None were found to be sabotaged
       Weapon strength went from 41 to 40

   Mace

       All were used
       None were found to be sabotaged
       Weapon strength went from 6 to 5



You Gain 5 Money.


This post has been edited by AJ_: May 18 2015, 04:24 PM

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 Posted on: May 21 2015, 12:20 PM
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10 turns for 5 money isn't worth it lol

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Kratos122333
 Posted on: May 29 2015, 09:32 AM
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one day ill make an army

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 Posted on: Jun 10 2015, 08:52 PM
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QUOTE (Kratos122333 @ May 29 2015, 08:32 AM)
one day ill make an army

why not now? https://i.imgur.com/j6lA91l.png

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Kratos122333
 Posted on: Jun 12 2015, 10:41 AM
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idk, too lazy

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 Posted on: Jul 18 2015, 09:32 AM
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Might put a nerf on attack turn regen.

Edit: Changed it from 7 hours to 9 hours.

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Kratos122333
 Posted on: Jul 31 2015, 09:07 AM
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gross make it one second

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 Posted on: Aug 2 2015, 12:51 PM
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QUOTE (Kratos122333 @ Jul 31 2015, 08:07 AM)
gross make it one second

heck no it would make everyone OP

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AJ_
 Posted on: Aug 26 2015, 12:54 PM
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Any more changes?

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Kratos122333
 Posted on: Aug 28 2015, 10:11 AM
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Weegee needs to be in the army

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 Posted on: Nov 12 2015, 12:19 PM
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Going to get the balance patches back on track. Suggestions?

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Kratos122333
 Posted on: Nov 13 2015, 11:20 AM
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too many ghost coins!

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